課程簡介
Introduction
Setting up Your Development Environment
Fundamentals of C++ for Gaming
Customizing the Unreal UI
Creating Your First Project
Creating Landscapes
Blocking out Levels
Assembling a Scene
Applying Materials and Creating Special Effects
Exporting and Importing Assets for Use in the Design
Adding Post-Processing Effects
Crafting a Unique Look
Unreal's Visual Scripting Language and the Blueprint Editor
Creating Cinematics
Optimizing Performance
Packaging Your Game for Distribution
Summary and Conclusion
最低要求
- Desire to learn game development.
- Programming experience not required.
Audience
- Beginner game developers
客戶評論 (5)
很多練習和説明。對於培訓師來說,能夠使用我們的個人專案副本來幫助我們解決問題並完成練習非常有用。{也有很多提問的機會。
Matthew - Teledyne
Course - Advanced C++
機器翻譯
講課與實踐、節奏、培訓師知識與教學技巧的平衡
Armando Pinto - EID
Course - C/C++ Secure Coding
機器翻譯
我們已經展示了許多不同的工具(gdb,valgrind,callgrind,google sanitizers等),當我們需要使用其中一種工具時,擁有基礎知識真的很棒。
Thibault Marechal - Red Embedded Consulting Sp. z o.o.
Course - C++ 11 Programming
機器翻譯
Good coverage of the topic
Steven Irrgang - Raytheon Australia
Course - Writing Simpler Cleaner Code with C++ 17
The details on how compiler behaves depending on to the syntax usage. The "Quiz" sections are very stimulating