OCUP2 UML 2.5 Certification - Foundation Exam Preparation Training Course

Course Code

ocup-2-f100

Duration

21 hours (usually 3 days including breaks)

Requirements

Good knowledge of any object-oriented language or basic UML knowledge is required.

Overview

OCUP2 Content Developer

NobleProg has official OMG OCUP 2 Content Developer status, which means that our course outlines and training materials were developed by the same experts who prepared questions for OCUP 2 exams.

Audience

Developers, programmers, business analysts, project managers, software architects, testers, people responsible for documentation or anyone involved in the software development process.

Objectives

Prepares you to work with the most commonly encountered UML elements
Teaches you how to create simple UML models
Prepares you to be a member of a UML Development Team

Certification

OMG Certified UML Professional (OCUP)

OMG Certified UML Professional (OCUP)

 

"OMG created OCUP to provide a certification, an objective indication, of your knowledge of UML, OMG's Unified Modelling Language.

This will benefit you by giving you an important credential to present to employers and clients. It also benefits companies looking for skilled UML practitioners like you, by giving them a basis for making hiring and promotion decisions."

From: https://www.omg.org/ocup-2/

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The Exams and Related Courses

There are three OCUP2 Exams and three courses preparing you to each exam:

Foundation, Intermediate and Advanced.

Passing Score on OCUP2 Foundation is a prerequisite to take the Intermediate exam.

Passing Score on OCUP2 Intermediate is a prerequisite to take the Advanced exam.

Fees

The exams fees are NOT included in the course price. Each exam costs $210 (or equivalent in local currency).

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Course Outline

Why we model

The Class Diagram

Common Structure

  • Type
  • Dependency
  • Namespace
  • VisibilityKind (public, private, protected)
  • MultiplicityElement
  • Constraint
  • Comment

Simple Classifiers

  • PrimitiveType
  • DataType
  • Enumeration
  • EnumerationLiteral
  • Interface
  • InterfaceRealization
  • Signal
  • Reception

Structured Classifiers

  • Association
  • Class

Classification

  • Generalization
  • Feature
  • Structural Feature
  • Behavioral Feature
  • Property
  • Operation
  • Parameter
  • AggregationKind (Composition, Aggregation)

Values

  • LiteralBoolean
  • LiteralInteger
  • LiteralReal
  • LiteralUnlimitedNatural
  • LiteralNull
  • LiteralString
  • Opaque Expression

The Object Diagram

  • InstanceSpecification
  • Slot

The Package Diagram

Packages

  • Package
  • PackageImport

The Use Case Diagram

Use Cases

  • UseCase
  • Actor
  • Include

The Activity Diagram

Activities

  • Activity
  • ActivityFinalNode
  • ActivityParameterNode
  • ControlFlow
  • InitialNode
  • DecisionNode
  • FlowFinalNode
  • ForkNode
  • JoinNode
  • MergeNode
  • ObjectFlow
  • ObjectNode

Actions

  • Action
  • CallBehaviorAction
  • CallOperationAction,
  • SendSignalAction
  • AcceptEventAction
  • Pin
  • InputPin, OutputPin
  • OpaqueAction

The Sequence Diagram

Interactions

  • Interaction
  • OccurrenceSpecification
  • ExecutionSpecification
  • ExecutionOccurrenceSpecification
  • DestructionOccurrenceSpecification
  • Lifeline
  • Message
  • MessageOccurrenceSpecification
  • MessageSort
  • MessageEnd

Common Behavior

  • CallEvent
  • SignalEvent
  • Trigger
  • OpaqueBehavior

The State Machine Diagram

State Machines

  • StateMachine
  • State
  • Transition
  • Pseudostate: choice, junction, initial
  • FinalState

 

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